Game Design and Development (Game Development Concentration) — study plan
American University in Dubai Mohammed Bin Rashid School for Communication
- Credit hours
- 120
- Levels
- 8
- Courses
- 40
- Degree
- bachelor
The Game Design and Development (Game Development Concentration) study plan at American University in Dubai is an accredited bachelor programme spanning about 4 years (8 academic levels), requiring 120 credit hours across 40 courses of required and elective study. The table below lists the courses and their credit hours for each level.
Year 1 / Fall 15 credits
| Code | Course | Credits |
|---|---|---|
| BQ-ELE | Big Question Elective Elective | 3 |
| ENGL101 | Composition and Rhetoric | 3 |
| GAME101 | History of Game Art | 3 |
| MATH210 | Calculus I | 3 |
| PSPK101 | Public Speaking in Multicultural Contexts | 3 |
| UNIV100 | The University Experience | 0 |
Year 1 / Spring 16 credits
| Code | Course | Credits |
|---|---|---|
| ENGG140 | Introduction to Programming | 3 |
| ENGL102 | Advanced Composition and Research | 3 |
| COMM103 | Media, Culture and Society | 3 |
| GAME120 | Game Design Fundamentals | 4 |
| VCCC101 | Basic Principles of 2D Design | 3 |
Year 2 / Fall 15 credits
| Code | Course | Credits |
|---|---|---|
| BQ-IMAG | Big Question: Imagination, Expression and the Written Word Elective | 3 |
| EECE250 | Intermediate Programming | 3 |
| GAME210 | Applied Game Design | 3 |
| VCCC105 | Computer Graphics I | 3 |
| WLDC201 | World Cultures (WLDC 201 or 202) Elective | 3 |
Year 2 / Spring 15 credits
| Code | Course | Credits |
|---|---|---|
| BQ-CULT | Big Question: Cultures, Traditions and Societies Elective | 3 |
| BUSI121 | Entrepreneurship and Innovation | 3 |
| COMM230 | Video Editing and Sound Design | 3 |
| GAME220 | Introduction to Game Engines | 3 |
| VCCC205 | Computer Graphics II | 3 |
Year 3 / Fall 15 credits
| Code | Course | Credits |
|---|---|---|
| EECE355 | Software Engineering | 3 |
| GAME310 | Intermediate Game Design and Production | 3 |
| MATH250 | Discrete Mathematics | 3 |
| PROF-ELE1 | Professional Elective (1) Elective | 3 |
| VCDM210 | Computer Animation I | 3 |
Year 3 / Spring 15 credits
| Code | Course | Credits |
|---|---|---|
| BQ-ETHI | Big Question: Ethics, Thought and Consciousness Elective | 3 |
| GEN-ELE1 | General Elective (1) Elective | 3 |
| GDEV320 | Programming Game Engines | 3 |
| PROF-ELE2 | Professional Elective (2) Elective | 3 |
| PROF-ELE3 | Professional Elective (3) Elective | 3 |
Year 4 / Fall 16 credits
| Code | Course | Credits |
|---|---|---|
| BQ-SCIE | Big Question: Science and the Nature of Reality Elective | 3 |
| GAME410 | Advanced Game Project I | 4 |
| GAME461 | Internship | 3 |
| GDEV400 | Game Engine Architecture and Design | 3 |
| PROF-ELE4 | Professional Elective (4) Elective | 3 |
Year 4 / Spring 13 credits
| Code | Course | Credits |
|---|---|---|
| GAME420 | Advanced Game Project II | 4 |
| GEN-ELE2 | General Elective (2) Elective | 3 |
| GEN-ELE3 | General Elective (3) Elective | 3 |
| HUMN398 | The Core Experience | 3 |
This plan is transcribed from the university's official source. Always confirm the plan approved for your own cohort before registering. Official source
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Frequently asked questions about Game Design and Development (Game Development Concentration)
How many credit hours is Game Design and Development (Game Development Concentration) at American University in Dubai?
Game Design and Development (Game Development Concentration) at American University in Dubai requires completing 120 credit hours to graduate, spread across 40 courses.
How many years is Game Design and Development (Game Development Concentration) at American University in Dubai?
The study plan for Game Design and Development (Game Development Concentration) spans about 4 years (8 levels/semesters) under the approved plan.
What degree does Game Design and Development (Game Development Concentration) award?
Game Design and Development (Game Development Concentration) at American University in Dubai awards a Bachelor's degree after completing 120 credit hours.